aging
Can frail older adults safely try immersive VR?
Open access · cc by · source: Europe PMC
Across four sites, 66 older adults (mean age 80.5) tolerated nature HMD-VR without side effects; 76% wanted to try it again.
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Can frail older adults safely try immersive VR?
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66 participants; mean age 80.5 years.
Across all sites, 66 participants were recruited, had a mean age of 80.5 years
Average VR time 8 min; 76% viewed entire experience; 76% wanted VR again.
the average time spent in VR was 8 min and 76% of participants viewed the entire experience at least once
Key findings
All completed the session; mean VR time ~8 min; 76% watched the full experience at least once and 76% wanted another session. Mood shifted toward more relaxed/energetic and less anxious.
Methodology
Exposed participants to 3–20 min of 360° nature video on Samsung GearVR and collected pre/post surveys, observations, and interviews.
Limitations
Single-session feasibility, not a powered trial of lasting depression/anxiety treatment or home/community settings.
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