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Can AR projects build teachers' digital competence?

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Creating collaborative AR language projects improved pre-service teachers' awareness that pedagogy-plus-technology skills need more training.

Source

Integrating augmented reality in language learning: pre-service teachers' digital competence and attitudes through the TPACK framework

Belda-Medina J, Calvo-Ferrer JR · Education and information technologies · 2022

doi.org/10.1007/s10639-022-11123-3Read the full paper ↗4 citationscc by

Study at a glance

Design
Cross-sectional — Convenience sample of Applied Linguistics undergraduates using AR in language learning
N
N=92 · Ages 22–30; 82% women; medium-sized Spanish university
Population
Pre-service teachers / applied-linguistics undergraduates in Spain
Outcome
Pre-service teachers’ digital competence and views of AR in language learning

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Can AR projects build teachers' digital competence?

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Initially 92 undergraduate students enrolled

Initially, there were 92 undergraduate students enrolled in the Applied Linguistics class taught by the authors in a medium-sized university in Spain.

85 students completed all tasks

The remaining 85 students completed all the tasks and were randomly arranged in small teams (4–5) in order to create collaborative AR projects that aimed at teaching English to children in a CLIL classroom.
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What they did

In a Spanish university Applied Linguistics course, undergraduate teacher candidates were trained on AR tools, worked in small teams to build CLIL-oriented AR projects, and completed pre/post measures of AR experience plus TPACK and attitude scales.

What they found

Almost none had prior classroom AR exposure; teams produced multiple AR projects using several SDKs. Self-perceived knowledge was higher in separate content, technology, and pedagogy areas than at their intersections, with technological pedagogical knowledge especially weak—pointing to need for digitally oriented methods training, not tool demos alone.

The limits

What it doesn't show

Results are from one teacher-education course and rely heavily on self-report scales rather than observed K-12 pupil learning. The study does not prove that higher TPACK self-ratings cause better future classroom outcomes.

Key terms

Augmented reality (AR)
Technology that overlays digital content on the physical world in real time.
TPACK
A framework describing teachers' intertwined technological, pedagogical, and content knowledge.
CLIL
Content and Language Integrated Learning—teaching subject content through a foreign language.
SDK
Software development kit used here to author AR learning experiences.
Pre-service teachers
Teacher candidates in training who have not yet begun full professional practice.

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How many students completed the AR projects?

Common questions

How many candidates completed the AR projects?

85 students completed all tasks and built collaborative projects.

Had they used AR in other university subjects before?

Only 4.7% reported prior classroom AR exposure.

What was weakest in TPACK self-ratings?

Technological pedagogical knowledge (TPK).

How many AR projects were created?

17 projects.

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